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Days 1 to 10 |
WTL 900 |
(Fight
approaching the city) |
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The city guards will arrive four rounds after the fighting
is noticed by the public. |
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1 |
Four guards arrive. They demand that all participants cease
fighting and drop their weapons. Town folk involved will appear willing to do this. |
2 |
If the players continue to fight, the guards will enter the
fight and engage all participants. |
3+ |
Four guards arrive each round. One sergeant arrives each
third round. One lieutenant arrives each fifth round. The players can surrender at any
time and the combat will stop. |
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If the players surrender the guards will demand they leave
the area. The guards will stay and watch until the party disappear from sight. |
400,000 Guards |
THACO: 16
#ATT: 1 Long Sword
DAM: 1d8
MOVE: 9" |
AC: 5
SVM: 16
LEVEL: 4 (Fighter) |
HP: 35 Each |
20,000 Sergeants |
THACO: 13
#ATT: 1 Long Sword
DAM: 1d8+1
MOVE: 5" |
AC: 3
SVM: 13
LEVEL: 7 (Fighter) |
HP: 58 each |
7,000 Lieutenants |
THACO: 10
#ATT: 2 Long Sword
DAM: 1d8+2
MOVE: 4" |
AC: 2
SVM: 10
LEVEL: 10 (Fighter) |
HP : 80 each |
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At the end of the combat. Days 1 to 7. |
At the end of the combat. Day 8. |
At the end of the combat. Days 9 & 10. |
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