|  | A complement of ten guards and one sergeant will march down
    the tunnel. The party will be able to hear them at a distance of two hundred feet. This
    gives them ten rounds to do something. There is nowhere in the tunnel to hide and the only
    exits are at the end. |  | 
  
    | 1 | At fifty feet, if the party are visible, four guards will
    fire bows. One guard will go back to alert the city guard. | 
  
    | 2 | Guards rush forward to engage the party. | 
  
    | 11+ | City guards start arriving. Four guards arrive each round.
    One sergeant arrives each third round. One lieutenant arrives each fifth round. The
    players cannot surrender. |