|
A complement of ten guards and one sergeant will march down
the tunnel. The party will be able to hear them at a distance of two hundred feet. This
gives them ten rounds to do something. There is nowhere in the tunnel to hide and the only
exits are at the end. |
|
1 |
At fifty feet, if the party are visible, four guards will
fire bows. One guard will go back to alert the city guard. |
2 |
Guards rush forward to engage the party. |
11+ |
City guards start arriving. Four guards arrive each round.
One sergeant arrives each third round. One lieutenant arrives each fifth round. The
players cannot surrender. |